|
|
发表于 2003-11-14 10:44:39
|
显示全部楼层
大家帮忙看看这是什么文件?
就是tecplot文件,这是我的一个.lay文件,用notepad 打开的结果
#!MC 900
$!VarSet |LFDSFN1| = '"figure.plt"'
$!VarSet |LFDSVL1| = '"X" "Y" "Z"'
$!SETSTYLEBASE FACTORY
$!PAPER
BACKGROUNDCOLOR = WHITE
ISTRANSPARENT = YES
ORIENTPORTRAIT = NO
SHOWGRID = YES
SHOWRULER = YES
SHOWPAPER = YES
PAPERSIZE = LETTER
PAPERSIZEINFO
{
LETTER
{
WIDTH = 8.5
HEIGHT = 11
LEFTHARDCLIPOFFSET = 0.125
RIGHTHARDCLIPOFFSET = 0.125
TOPHARDCLIPOFFSET = 0.125
BOTTOMHARDCLIPOFFSET = 0.125
}
}
RULERSPACING = ONEINCH
PAPERGRIDSPACING = HALFINCH
REGIONINWORKAREA
{
X1 = -0.05
Y1 = -0.05
X2 = 11.05
Y2 = 8.55
}
$!COLORMAP
CONTOURCOLORMAP = SMRAINBOW
$!COLORMAPCONTROL RESETTOFACTORY
### Frame Number 1 ###
$!READDATASET '|LFDSFN1|'
INCLUDETEXT = NO
INCLUDEGEOM = NO
VARLOADMODE = BYNAME
VARNAMELIST = '|LFDSVL1|'
$!REMOVEVAR |LFDSVL1|
$!FRAMELAYOUT
SHOWBORDER = NO
HEADERCOLOR = RED
XYPOS
{
X = 1
Y = 0.25
}
WIDTH = 9
HEIGHT = 8
$!FRAMEMODE = THREED
$!FRAMENAME = 'Frame 001'
$!ACTIVEFIELDZONES = [7-10]
$!GLOBALSCATTER
DATALABELS
{
NODELABELVAR = 1
}
$!FIELD [1]
MESH
{
COLOR = RED
}
CONTOUR
{
CONTOURTYPE = FLOOD
COLOR = RED
USELIGHTINGEFFECT = YES
}
VECTOR
{
COLOR = RED
}
SCATTER
{
COLOR = RED
}
SHADE
{
COLOR = WHITE
}
BOUNDARY
{
COLOR = RED
}
VOLUMEMODE
{
SURFACESTOPLOT = EXPOSEDCELLFACES
POINTSTOPLOT = SURFACESONLY
}
$!FIELD [2]
MESH
{
COLOR = GREEN
}
CONTOUR
{
CONTOURTYPE = FLOOD
COLOR = GREEN
USELIGHTINGEFFECT = YES
}
VECTOR
{
COLOR = GREEN
}
SCATTER
{
COLOR = GREEN
}
SHADE
{
COLOR = WHITE
}
BOUNDARY
{
COLOR = GREEN
}
VOLUMEMODE
{
SURFACESTOPLOT = EXPOSEDCELLFACES
POINTSTOPLOT = SURFACESONLY
}
$!FIELD [3]
MESH
{
COLOR = BLUE
}
CONTOUR
{
CONTOURTYPE = FLOOD
COLOR = BLUE
USELIGHTINGEFFECT = YES
}
VECTOR
{
COLOR = BLUE
}
SCATTER
{
COLOR = BLUE
}
SHADE
{
COLOR = WHITE
}
BOUNDARY
{
COLOR = BLUE
}
VOLUMEMODE
{
SURFACESTOPLOT = EXPOSEDCELLFACES
POINTSTOPLOT = SURFACESONLY
}
$!FIELD [4]
MESH
{
COLOR = CYAN
}
CONTOUR
{
CONTOURTYPE = FLOOD
COLOR = CYAN
USELIGHTINGEFFECT = YES
}
VECTOR
{
COLOR = CYAN
}
SCATTER
{
COLOR = CYAN
}
SHADE
{
COLOR = WHITE
}
BOUNDARY
{
COLOR = CYAN
}
VOLUMEMODE
{
SURFACESTOPLOT = EXPOSEDCELLFACES
POINTSTOPLOT = SURFACESONLY
}
$!FIELD [5]
MESH
{
COLOR = YELLOW
}
CONTOUR
{
CONTOURTYPE = FLOOD
COLOR = YELLOW
USELIGHTINGEFFECT = YES
}
VECTOR
{
COLOR = YELLOW
}
SCATTER
{
COLOR = YELLOW
}
SHADE
{
COLOR = WHITE
}
BOUNDARY
{
COLOR = YELLOW
}
VOLUMEMODE
{
SURFACESTOPLOT = EXPOSEDCELLFACES
POINTSTOPLOT = SURFACESONLY
}
$!FIELD [6]
MESH
{
COLOR = PURPLE
}
CONTOUR
{
CONTOURTYPE = FLOOD
COLOR = PURPLE
USELIGHTINGEFFECT = YES
}
VECTOR
{
COLOR = PURPLE
}
SCATTER
{
COLOR = PURPLE
}
SHADE
{
COLOR = WHITE
}
BOUNDARY
{
COLOR = PURPLE
}
VOLUMEMODE
{
SURFACESTOPLOT = EXPOSEDCELLFACES
POINTSTOPLOT = SURFACESONLY
}
$!FIELD [7]
MESH
{
COLOR = RED
}
CONTOUR
{
CONTOURTYPE = FLOOD
COLOR = RED
USELIGHTINGEFFECT = YES
}
VECTOR
{
COLOR = RED
}
SCATTER
{
COLOR = RED
}
SHADE
{
COLOR = CUSTOM28
}
BOUNDARY
{
COLOR = RED
}
VOLUMEMODE
{
VOLUMEOBJECTSTOPLOT
{
SHOWISOSURFACES = NO
SHOWSLICES = NO
SHOWSTREAMTRACES = NO
}
SURFACESTOPLOT = KPLANES
POINTSTOPLOT = SURFACESONLY
}
SURFACEEFFECTS
{
LIGHTINGEFFECT = GOURAUD
SURFACETRANSLUCENCY = 10
}
$!FIELD [8]
MESH
{
COLOR = GREEN
}
CONTOUR
{
CONTOURTYPE = FLOOD
COLOR = GREEN
USELIGHTINGEFFECT = YES
}
VECTOR
{
COLOR = GREEN
}
SCATTER
{
COLOR = GREEN
}
SHADE
{
COLOR = CUSTOM28
}
BOUNDARY
{
COLOR = GREEN
}
VOLUMEMODE
{
VOLUMEOBJECTSTOPLOT
{
SHOWISOSURFACES = NO
SHOWSLICES = NO
SHOWSTREAMTRACES = NO
}
SURFACESTOPLOT = KPLANES
POINTSTOPLOT = SURFACESONLY
}
SURFACEEFFECTS
{
LIGHTINGEFFECT = GOURAUD
SURFACETRANSLUCENCY = 10
}
$!FIELD [9]
MESH
{
COLOR = GREEN
}
CONTOUR
{
CONTOURTYPE = FLOOD
COLOR = GREEN
USELIGHTINGEFFECT = YES
}
VECTOR
{
COLOR = GREEN
}
SCATTER
{
COLOR = GREEN
}
SHADE
{
COLOR = CUSTOM28
}
BOUNDARY
{
COLOR = GREEN
}
VOLUMEMODE
{
VOLUMEOBJECTSTOPLOT
{
SHOWISOSURFACES = NO
SHOWSLICES = NO
SHOWSTREAMTRACES = NO
}
SURFACESTOPLOT = JPLANES
POINTSTOPLOT = SURFACESONLY
}
SURFACEEFFECTS
{
LIGHTINGEFFECT = GOURAUD
SURFACETRANSLUCENCY = 10
}
$!FIELD [10]
MESH
{
COLOR = CYAN
}
CONTOUR
{
CONTOURTYPE = FLOOD
COLOR = CYAN
USELIGHTINGEFFECT = YES
}
VECTOR
{
COLOR = CYAN
}
SCATTER
{
COLOR = CYAN
}
SHADE
{
COLOR = CUSTOM28
}
BOUNDARY
{
COLOR = CYAN
}
VOLUMEMODE
{
VOLUMEOBJECTSTOPLOT
{
SHOWISOSURFACES = NO
SHOWSLICES = NO
SHOWSTREAMTRACES = NO
}
SURFACESTOPLOT = JPLANES
POINTSTOPLOT = SURFACESONLY
}
SURFACEEFFECTS
{
LIGHTINGEFFECT = GOURAUD
SURFACETRANSLUCENCY = 10
}
$!THREEDAXIS
XVAR = 1
YVAR = 2
ZVAR = 3
$!VIEW FIT
$!THREEDAXIS
AXISMODE = XYZDEPENDENT
XYDEPXTOYRATIO = 1
DEPXTOYRATIO = 1
DEPXTOZRATIO = 1
XEDGE = 1
YEDGE = 1
ZEDGE = 3
XDETAIL
{
RANGEMIN = -0.337634509802
RANGEMAX = 1.3087251842
GRSPACING = 0.5
}
YDETAIL
{
RANGEMIN = -0.55188001922
RANGEMAX = 0.0262800490527
GRSPACING = 0.2
}
ZDETAIL
{
RANGEMIN = -0.578160017729
RANGEMAX = 0.578160017729
GRSPACING = 0.2
}
$!GLOBALTHREED
AXISSCALEFACT
{
X = 1
Y = 1
Z = 1
}
ROTATEORIGIN
{
X = 0.4855453372
Y = -0.262799985084
Z = 0
}
LIGHTSOURCE
{
INTENSITY = 75
BACKGROUNDLIGHT = 30
}
LINELIFTFRACTION = 0.2
SYMBOLLIFTFRACTION = 0.6
VECTORLIFTFRACTION = 0.7
$!THREEDVIEW
PSIANGLE = 75.14
THETAANGLE = 51.8261
VIEWERPOSITION
{
X = -9.28656567098
Y = -7.39041056521
Z = 3.15843528813
}
VIEWWIDTH = 0.156351
$!FIELDLAYERS
SHOWMESH = NO
SHOWSHADE = YES
SHOWBOUNDARY = NO
$!REMOVEVAR |LFDSFN1|
$!SETSTYLEBASE CONFIG
|
|